Graphics::fillCircle

Description

void Graphics::fillCircle( int16_t x , int16_t y , int16_t r )

Graphics::fillCircle draws a filled circle around (x, y) with a radius of r.

Parameters

  • int16_t x: x-coordinate of the center
  • int16_t y: y-coordinate of the center
  • int16_t r: radius

Returns

none

Example

#include <Gamebuino-Meta.h>

void setup() {   gb.begin(); }

void loop() { while(!gb.update());   gb.display.clear();

  // draw a red circle   gb.display.setColor(RED);   gb.display.fillCircle(15, 15, 10); }