gb.waitForUpdate
Description
void gb.waitForUpdate()
gb.waitForUpdate waits until a new screen update is needed. This also handles sound updates, key press readings....everything!
Parameters
none
Returns
none
Example
#include <Gamebuino-Meta.h>
void setup() {
gb.begin();
}
void loop() {
// let's wait for the next update to have a stable framerate
gb.waitForUpdate();
gb.display.clear();
gb.display.print("Hello World!");
}