gb.waitForUpdate

Description

void gb.waitForUpdate()

gb.waitForUpdate waits until a new screen update is needed. This also handles sound updates, key press readings....everything!

Parameters

none

Returns

none

Example

#include <Gamebuino-Meta.h>
void setup() {
  gb.begin();
}
void loop() {
  // let's wait for the next update to have a stable framerate
  gb.waitForUpdate();
  gb.display.clear();
  gb.display.print("Hello World!");
}