gb.updateDisplay
Description
void gb.updateDisplay()
gb.updateDisplay draws gb.display onto gb.tft and thus updating the live display.
Do not call this function yourself, gb.update already does so for you.
Parameters
none
Returns
none
Example
#include <Gamebuino-Meta.h>void setup() { gb.begin();
gb.display.clear(); gb.display.println("Hello World");
// now update the actual screen gb.updateDisplay(); }
void loop() {
}